Search: state-machine-1
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State Machine
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A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. Another important aspect of state machines are transitions, as they also enable you to add
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State Machine
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State Machine
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(% class="box" %) ((( * A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. * Another important aspect of state machines are transitions
State Machine
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System.Activities.Statements.StateMachine Description A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered
…code better. E.g: [571047923] State Machine Public (CheckBox) - If you check it, the data
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State Machine
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State Machine
…State Machine
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" %) ((( System.Activities.Statements.StateMachine == **Description** == A state machine is a type of automation that uses a finite number
…that state when another activity is triggered. [[image:image-20220506144320-1.png]] == **Properties
…of the activity to organize and structure your code better. E.g: [571047923] State Machine * **Public (CheckBox
Activities
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Final State State State Machine
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State Machine
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* [[Final State>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/Final%20State/]] * [[State>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/State/]] * [[State Machine>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/State
State
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System.Activities.Statements.State Description This activity is used in State Machine, contains 3
…of activity Entry* – Area where you add entry activity for the selected state. Exit* - Area where you add exit activity for the selected state. Transition* - Area where you display all the transitions linked
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State
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State Machine
…State
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" %) ((( System.Activities.Statements.State == **Description** == This activity is used in State Machine, contains 3 sections, entry, exits and transitions. Double click to add activities. [[image:image-20220506144248-1.png
…for the selected state. * **Exit*** - Area where you add exit activity for the selected state. * **Transition
Get Queue Items
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– High - 1 – Normal - 2 – Low. The default value is: (null) Queue Item States (DropDownlist) - Filters the state of the item. The following options are: All, New, InProgress, Failed, Successful, Abandoned
…state, and reference. (* for Mandatory) Properties Common Continue on Error (Boolean) - A Boolean
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an indicated queue according to multiple filters such as creation date, priority state, and reference. [[image:image-20220506113443-1.png]] (* for Mandatory) == **Properties** == **Common** * **Continue on Error
…by their priority. Integers variables supported only. The priorities are: - 0 – High - 1 – Normal - 2 – Low
Final State
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System.Activities.Statements.State Description This activity is used when you finish and you want to end the execution. (* for Mandatory) In the body of activity Entry* – Area where you add entry activity for the selected state. Properties Misc Display Name (String) - The name of this activity. You
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Final State
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State Machine
…Final State
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. [[image:image-20220506144216-1.png]] (* for Mandatory) == **In the body of activity** == * **Entry*** – Area where you add entry activity for the selected state. == **Properties** == **Misc** * **Display Name
[01]Add Credential
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sessions of this same user on the same machine, but not to logon sessions for this user on other machines. ・Enterprise: The credentials persists for all subsequent logon sessions on the same machine. They are visible to other logon sessions of this same user on the same machine and to logon sessions for this user on other
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was successful or not. [[image:image-20220505151253-1.png]] (* for Mandatory) == **Properties** == **Input
…. They are visible to other logon sessions of this same user on the same machine, but not to logon sessions for this user on other machines. **・Enterprise**: The credentials persists for all subsequent logon sessions
CV Element Exists
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that states whether it was found or not. (*For mandatory) In the body of activity Indicate On Screen
…Exists Output CVElementExist_Exists (Boolean) - A Boolean variable that states whether the element
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by using the Computer Vision neural network and returns a Boolean variable that states whether it was found or not. [[image:image-20220505132102-1.png]] (*For mandatory) == **In the body of activity** == * **Indicate
…** * **CVElementExist_Exists (Boolean) **- A Boolean variable that states whether the element was found or not. **Reusable
With FTP Session
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mean no restriction Client Certificate Password - The password of certificate of your client machine. Client Certificate Path - The location path of certificate file in your client machine. E.g: “C
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by specifying the connection details & validating it. [[image:image-20220505152445-1.png]] (* is mandatory
…* **Client Certificate Password **- The password of certificate of your client machine. * **Client Certificate Path** - The location path of certificate file in your client machine. E.g: “C:\Foldername
Activities
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</a> </div> </div> </div> <div class="akb-card"> <div class="akb-card-title">State Machine
…%20Machine/">State Machine</a> </div> </div> </div> <div class="akb-card"> <div class
…</a> <a href="/bin/view/Activities/Data%20Service%20Activities/Activities/1/">Data Service Scope
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