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State Machine (en)

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adminが2022/05/18 10:09に最終更新
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A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. Another important aspect of state machines are transitions, as they also enable you to add
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State Machine
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State Machine
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(% class="box" %) ((( * A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. * Another important aspect of state machines are transitions

State Machine (en)

Giang Tranが2022/05/13 07:03に最終更新
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System.Activities.Statements.StateMachine Description A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered
code better. E.g: [571047923] State Machine Public (CheckBox) - If you check it, the data
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State Machine
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State Machine
State Machine
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" %) ((( System.Activities.Statements.StateMachine == **Description** == A state machine is a type of automation that uses a finite number
that state when another activity is triggered. [[image:image-20220506144320-1.png]] == **Properties
of the activity to organize and structure your code better. E.g: [571047923] State Machine * **Public (CheckBox

Activities (en)

adminが2022/07/01 16:06に最終更新
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Final State State State Machine
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State Machine
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* [[Final State>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/Final%20State/]] * [[State>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/State/]] * [[State Machine>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/State

State (en)

Giang Tranが2022/05/13 07:02に最終更新
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System.Activities.Statements.State Description This activity is used in State Machine, contains 3
of activity Entry* – Area where you add entry activity for the selected state. Exit* - Area where you add exit activity for the selected state. Transition* - Area where you display all the transitions linked
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State
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State Machine
State
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" %) ((( System.Activities.Statements.State == **Description** == This activity is used in State Machine, contains 3 sections, entry, exits and transitions. Double click to add activities. [[image:image-20220506144248-1.png
for the selected state. * **Exit*** - Area where you add exit activity for the selected state. * **Transition

Get Queue Items (en)

VuNH54が2023/04/20 17:10に最終更新
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– High - 1 – Normal - 2 – Low. The default value is: (null) Queue Item States (DropDownlist) - Filters the state of the item. The following options are: All, New, InProgress, Failed, Successful, Abandoned
state, and reference. (* for Mandatory) Properties Common Continue on Error (Boolean) - A Boolean
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an indicated queue according to multiple filters such as creation date, priority state, and reference. [[image:image-20220506113443-1.png]] (* for Mandatory) == **Properties** == **Common** * **Continue on Error
by their priority. Integers variables supported only. The priorities are: - 0 – High - 1 – Normal - 2 – Low

Final State (en)

VuNH54が2023/04/20 17:46に最終更新
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System.Activities.Statements.State Description This activity is used when you finish and you want to end the execution. (* for Mandatory) In the body of activity Entry* – Area where you add entry activity for the selected state. Properties Misc Display Name (String) - The name of this activity. You
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Final State
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State Machine
Final State
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. [[image:image-20220506144216-1.png]] (* for Mandatory) == **In the body of activity** == * **Entry*** – Area where you add entry activity for the selected state. == **Properties** == **Misc** * **Display Name

[01]Add Credential (en)

VuNH54が2023/04/19 10:07に最終更新
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sessions of this same user on the same machine, but not to logon sessions for this user on other machines. ・Enterprise: The credentials persists for all subsequent logon sessions on the same machine. They are visible to other logon sessions of this same user on the same machine and to logon sessions for this user on other
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was successful or not. [[image:image-20220505151253-1.png]] (* for Mandatory) == **Properties** == **Input
. They are visible to other logon sessions of this same user on the same machine, but not to logon sessions for this user on other machines. **・Enterprise**: The credentials persists for all subsequent logon sessions

CV Element Exists (en)

Nga Nguyenが2022/05/16 04:27に最終更新
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that states whether it was found or not. (*For mandatory) In the body of activity Indicate On Screen
Exists Output CVElementExist_Exists (Boolean) - A Boolean variable that states whether the element
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by using the Computer Vision neural network and returns a Boolean variable that states whether it was found or not. [[image:image-20220505132102-1.png]] (*For mandatory) == **In the body of activity** == * **Indicate
** * **CVElementExist_Exists (Boolean) **- A Boolean variable that states whether the element was found or not. **Reusable

With FTP Session (en)

DatPTが2023/04/17 15:14に最終更新
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mean no restriction Client Certificate Password - The password of certificate of your client machine. Client Certificate Path - The location path of certificate file in your client machine. E.g: “C
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by specifying the connection details & validating it. [[image:image-20220505152445-1.png]] (* is mandatory
* **Client Certificate Password **- The password of certificate of your client machine. * **Client Certificate Path** - The location path of certificate file in your client machine. E.g: “C:\Foldername

Activities (en)

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adminが2024/05/12 17:35に最終更新
オブジェクト
</a> </div> </div> </div> <div class="akb-card"> <div class="akb-card-title">State Machine
%20Machine/">State Machine</a> </div> </div> </div> <div class="akb-card"> <div class
</a> <a href="/bin/view/Activities/Data%20Service%20Activities/Activities/1/">Data Service Scope
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