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Last modified by admin on 2022/04/24 04:58

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Frank Capra

Last modified by admin on 2022/04/17 14:38
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/Signal_Corps_%28United_States_Army%29||title="Signal Corps (United States Army)"]] and produced [[propaganda

[2] End User License Agreement

Located in
Last modified by admin on 2022/05/09 02:40
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state authorities, the bank, a Law firm, an auditor. This term of confidentiality obligations shall
contained. Unless stated otherwise, all the remedies provided for in this EULA shall be cumulative
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by, competent state authorities, the bank, a Law firm, an auditor. This term of confidentiality obligations
contained. * Unless stated otherwise, all the remedies provided for in this EULA shall be cumulative

Add Data Column

Last modified by Nhan Nguyen on 2022/05/13 02:54
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the default value for the new column when creating new rows. The value must be of the type stated
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rows. The value must be of the type stated by the TypeArgument property. * **Max Length (Int

State

Last modified by Giang Tran on 2022/05/13 07:02
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System.Activities.Statements.State Description This activity is used in State Machine, contains 3
of activity Entry* – Area where you add entry activity for the selected state. Exit* - Area where you add exit activity for the selected state. Transition* - Area where you display all the transitions linked
Title
State
Location
State Machine
State
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" %) ((( System.Activities.Statements.State == **Description** == This activity is used in State Machine, contains 3 sections, entry
for the selected state. * **Exit*** - Area where you add exit activity for the selected state. * **Transition* **- Area where you display all the transitions linked to the selected state. == **Properties

State Machine

Last modified by Giang Tran on 2022/05/13 07:03
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System.Activities.Statements.StateMachine Description A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. Properties Misc Display Name
Title
State Machine
Location
State Machine
State Machine
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" %) ((( System.Activities.Statements.StateMachine == **Description** == A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. [[image:image-20220506144320-1.png]] == **Properties

[3]Auto-Login Setup & Troubleshooting

Last modified by Nhan Nguyen on 2022/05/13 07:13
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, if there is more than one user session at a time, akaBot service mistakenly identifies that user's state as locked
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, akaBot service mistakenly identifies that user's state as locked or active. [[image:https

[1]Release Notes

Last modified by Nga Nguyen on 2022/05/16 02:30
Location
State Machine

CV Element Exists

Last modified by Nga Nguyen on 2022/05/16 04:27
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that states whether it was found or not. (*For mandatory) In the body of activity Indicate On Screen
Exists Output CVElementExist_Exists (Boolean) - A Boolean variable that states whether the element
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by using the Computer Vision neural network and returns a Boolean variable that states whether it was found
** * **CVElementExist_Exists (Boolean) **- A Boolean variable that states whether the element was found or not. **Reusable

State Machine

Located in
Last modified by admin on 2022/05/18 10:09
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A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. Another important aspect of state machines are transitions, as they also enable you to add
Title
State Machine
Location
State Machine
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(% class="box" %) ((( * A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. * Another important aspect of state machines are transitions

Activities

Last modified by admin on 2022/07/01 16:06
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Final State State State Machine
Location
State Machine
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* [[Final State>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/Final%20State/]] * [[State>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/State/]] * [[State Machine>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/State
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Created by admin on 2022/04/17 14:38