Search: state
Last modified by admin on 2022/04/24 04:58
Refine your search
Select a category and activate filters on the current results
Location
- 13akaBot Center
- 11Activities
- 3akaBot Insights
- 2Overview
- 2akaBot Studio
- … 5 more
Last author
- 25admin
- 3VuNH54
- 2Giang Tran
- 2Ly Nguyen
- 2Nga Nguyen
- … 2 more
Creator
- 26admin
- 8Giang Tran
- 1JP Comtor
- 1Nga Nguyen
- 1Nhan Nguyen
Last modification date
Creation date
Object type
Uploaded by
- 16admin
- 7Nhan Nguyen
- 1Giang Tran
- 1Nga Nguyen
- 1VuNH54
Upload date
Get Bulk API Job
Located in
- Rendered document content
SalesforceStatus variables supported State - The current state of processing for the specified job. Only strings
- Raw document content
is completed, stored in a SalesforceStatus variable. Only SalesforceStatus variables supported * **State** - The current state of processing for the specified job. Only strings and String variables. Supported values
Get Queue Items
Located in
- Rendered document content
state, and reference. (* for Mandatory) Properties Common Continue on Error (Boolean) - A Boolean
…– High - 1 – Normal - 2 – Low. The default value is: (null) Queue Item States (DropDownlist) - Filters the state of the item. The following options are: All, New, InProgress, Failed, Successful, Abandoned
- Raw document content
an indicated queue according to multiple filters such as creation date, priority state, and reference
…. The default value is: (null) * **Queue Item States (DropDownlist)** - Filters the state of the item
Insights data model
Located in
- Rendered document content
of the job event in the Center database Job State The status of the job. Insights only ingest terminal states (i.e. successful, stopped, and faulted) Start Time The time when execution of the job began
- Raw document content
" %)((( Job State )))|(% style="width:890px" %)((( The status of the job. Insights only ingest terminal states (i.e. successful, stopped, and faulted) ))) |(% style="width:242px" %)((( Start Time
Privacy Policy for akaBot extension
Located in
- Rendered document content
be transferred to — and maintained on — computers located outside of Your state, province, country or other
- Raw document content
to — and maintained on — computers located outside of Your state, province, country or other governmental jurisdiction
State
Located in
- Rendered document content
System.Activities.Statements.State Description This activity is used in State Machine, contains 3
…of activity Entry* – Area where you add entry activity for the selected state. Exit* - Area where you add exit activity for the selected state. Transition* - Area where you display all the transitions linked
- Title
State
- Location
State Machine
…State
- Raw document content
" %) ((( System.Activities.Statements.State == **Description** == This activity is used in State Machine, contains 3 sections, entry
…for the selected state. * **Exit*** - Area where you add exit activity for the selected state. * **Transition* **- Area where you display all the transitions linked to the selected state. == **Properties
State Machine
Located in
- Rendered document content
A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. Another important aspect of state machines are transitions, as they also enable you to add
- Title
State Machine
- Location
State Machine
- Raw document content
(% class="box" %) ((( * A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. * Another important aspect of state machines are transitions
State Machine
Located in
- Rendered document content
System.Activities.Statements.StateMachine Description A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. Properties Misc Display Name
- Title
State Machine
- Location
State Machine
…State Machine
- Raw document content
" %) ((( System.Activities.Statements.StateMachine == **Description** == A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. [[image:image-20220506144320-1.png]] == **Properties
« previous page
Page
1
2
3
4
RSS feed for search on [state]