検索:get-xml-node-attributes
adminが2022/04/24 04:58に最終更新
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Expand Tree (en)
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the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you
…with all available nodes and items is displayed in the activity. In the body of activity Indicate
…value will be displayed in the corresponding fields. Item – Specifies a Tree Item or Tree Node within
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the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you
…with all available nodes and items is displayed in the activity. **In the body of activity** * **Indicate
…value will be displayed in the corresponding fields. * **Item **– Specifies a Tree Item or Tree Node
Lightning REST API Request (en)
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options available: ANY JSON XML Method - The request method to be used when calling the API. The following HTTP methods available: GET, POST, PUT, DELETE, HEAD, OPTIONS, PATCH and MERGE. Default method is GET
…Lightning API requests accept body formats such as applicaton/json or application/xml. Only strings
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is ANY. 3 options available: ** ANY ** JSON ** XML * **Method** - The request method to be used when calling the API. The following HTTP methods available: GET, POST, PUT, DELETE, HEAD, OPTIONS, PATCH and MERGE. Default method is GET. * **Resource** - The full path to the REST resource you want to use. Only
Custom Activity (en)
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node, select Workflow. Select Code Activity from the Workflow list. Type SumInt into the Name box
…: CodeActivity { public InArgument<int> Number1 { get; set; } public InArgument<int> Number2 { get; set; } public OutArgument<int> Total { get; set; } protected override void
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. Choose Add New Item from the Project menu. 1. In the Installed > Common Items node, select Workflow
…class SumInt : CodeActivity { public InArgument<int> Number1 { get; set; } public InArgument<int> Number2 { get; set; } public OutArgument<int> Total { get; set
HTTP Client with Body Factory (en)
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. The following options are supported: ・ANY (default value) ・XML ・JSON. End Point (String)* - The URL to which you
…to be used when calling the API. The following HTTP verbs are supported: GET, POST, PUT, DELETE, HEAD, OPTIONS, PATCH and MERGE. By default, the GET method is selected. OAuth1 Consumer Key (String
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options are supported: ・ANY (default value) ・XML ・JSON. * **End Point (String)*** - The URL to which
…are supported: **GET, POST, PUT, DELETE, HEAD, OPTIONS, PATCH** and **MERGE.** By default, the **GET** method
…(String) **- The format in which the body has to be. By default, it is filled in with application/XML
HTTP Client (en)
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options are supported: ・ANY (default value) ・XML ・JSON. End Point (String)* - The URL to which you want
…calling the API. The following HTTP verbs are supported: GET, POST, PUT, DELETE, HEAD, OPTIONS, PATCH and MERGE. By default, the GET method is selected. Misc Display Name (String) - The name of this activity
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to receive the web server's response. The following options are supported: ・ANY (default value) ・XML ・JSON
…. The following HTTP verbs are supported: **GET, POST, PUT, DELETE, HEAD, OPTIONS, PATCH** and **MERGE**. By default, the **GET** method is selected. **Misc** * **Display Name (String)** - The name
Read Status Bar (en)
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a particular UI element when the activity is executed. It is actually a XML fragment specifying attributes
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–** Use to find a particular UI element when the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you are looking for and along with some of its parents
Click Toolbar button (en)
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. Target.Selector – Use to find a particular button when the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you are looking for and along with some of its parents
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. * **Target.Selector –** Use to find a particular button when the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you are looking for and along with some of its parents
Select Menu Item (en)
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. Target.Selector – Use to find a particular menu item when the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you are looking for and along with some of its parents
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. * **Target.Selector –** Use to find a particular menu item when the activity is executed. It is actually a XML fragment specifying attributes of the GUI element you are looking for and along with some of its parents
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