Search: element-exists-1
Last modified by admin on 2022/04/24 04:58
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- 15Activities
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- 5DatPT
- 4admin
- 3Giang Tran
- 3Tuan Nguyen
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- 6DatPT
- 5Giang Tran
- 3Tuan Nguyen
- 2Nga Nguyen
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Type Secure Text
Located in
- Rendered document content
of an indicated window. (* is mandatory) In the body of activity Indicate on screen - Chooses the element to verify its existence. This activity will generate a string variable (Selector) to specify the location of that element. Properties Common Continue On Error (Boolean) - A Boolean variable has two possible values
- Location
Common Element
- Raw document content
. [[image:image-20230419123015-1.png]] (* is mandatory) == **In the body of activity** == * **Indicate on screen** - Chooses the element to verify its existence. This activity will generate a string variable (Selector) to specify the location of that element. == **Properties** == **Common** * **Continue On Error
Get Position
Located in
- Rendered document content
of a specified UI element. (* is mandatory) In the body of activity Indicate on screen - Chooses the element to verify its existence. This activity will generate a string variable (Selector) to specify the location of that element. Properties Common Continue On Error (Boolean) - A Boolean variable has two possible values
- Location
Common Element
- Raw document content
== **Description** == This activity is used to retrieve the bounding rectangle of a specified UI element. [[image:image-20230419125632-1.png]] (* is mandatory) == **In the body of activity** == * **Indicate on screen** - Chooses the element to verify its existence. This activity will generate a string variable
Get Attribute
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- Rendered document content
of a specified attribute of an UI element. (* is mandatory) In the body of activity Indicate on screen - Chooses the element to verify its existence. This activity will generate a string variable (Selector) to specify the location of that element. Text (String)* - The name of the attribute to be retrieved
- Location
Common Element
- Raw document content
of an UI element. [[image:image-20230419124053-1.png]] (* is mandatory) == **In the body of activity** == * **Indicate on screen** - Chooses the element to verify its existence. This activity will generate a string variable (Selector) to specify the location of that element. * **Text (String)* **- The name
[2] About Activities Packages
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steps explain how to add more packages and customize the list of activities: Step 1: Open akaBot Studio and create a new Process. Step 2: Verify the existing activities packages by clicking the Package Manager button located in the top ribbon. Installing a Package Step 1: Click the All Packages option
- Location
[1] Introduction
- Raw document content
and customize the list of activities: **Step 1:** Open **akaBot Studio** and create a new **Process**. **Step 2:** Verify the existing activities packages by clicking the **Package Manager** button located
…"]] == **Installing a Package** == **Step 1:** Click the **All Packages** option and type in the **Search** bar
[03]Exists In Collection
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- Rendered document content
you to check whether the item exists in a collection or not. (* for Mandatory) Properties Misc Collection (ICollection)* - The collection in which to check if the item exists. This collection is of type
…to organize and structure your code better. E.g: “Exists In Collection” Item (TypeArgument)* - The item whose
- Title
[03]Exists In Collection
- Location
[04]Exists In Collection
- Raw document content
" %) ((( System.Activities.Statements.ExistsInCollection<System.Int32> == **Description** == This activity allows you to check whether the item exists in a collection or not. [[image:image-20220505155730-1.png]] (* for Mandatory) == **Properties** == **Misc** * **Collection (ICollection)*** - The collection in which to check if the item exists. This collection is of type
Directory Exists
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- Rendered document content
the directory has been existed in FTP server or not. (* is mandatory) Properties Common Continue
…directory in which to check whether the indicated directory exists. E.g: “/myftpurl.com/wwwroot
…of the activity to organize and structure your code better. E.g: “Directory Exist” Output Exist (Boolean
- Title
Directory Exists
- Raw document content
" %) ((( RCA.Activities.FTP.DirectoryExists == **Description** == This activity allows you to check whether the directory has been existed in FTP server or not. [[image:image-20220505152153-1.png]] (* is mandatory) == **Properties
…exists. E.g: “/myftpurl.com/wwwroot/myRemoteFolder/” **Misc** * **Public (Checkbox)** - Check if you
File Exists
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- Rendered document content
been existed in FTP server or not. (* is mandatory) Properties Common Continue On Error
…you want to check whether the indicated file exists. E.g: “/root/Foldername/FileThatNeedcheck.txt
…of the activity to organize and structure your code better. E.g: “FTP File Exist” Output Exist (Boolean
- Title
File Exists
- Raw document content
" %) ((( RCA.Activities.FTP.FileExists == **Description** == * This activity allows you to check whether the file has been existed in FTP server or not. [[image:image-20220505152334-1.png]] (* is mandatory) == **Properties
…the indicated file exists. E.g: “/root/Foldername/FileThatNeedcheck.txt” **Misc** * **Public (Checkbox
Write Text File
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- Rendered document content
text into a file. If the file already exists, the pre-existing text is overwritten. If the file does not exist, it is created. (* for Mandatory) In the body of activity File name (String)* - The path
…[Input] text to the file specified in [File Name]. If file don’t exists, will create file [FileName
- Location
[1] Core Activities
- Raw document content
. If the file already exists, the pre-existing text is overwritten. If the file does not exist, it is created. [[image:image-20220513111351-1.png]] (* for Mandatory) == **In the body of activity** == * **File name
…in [File Name]. If file don’t exists, will create file [FileName]. If file have value, Overwrite [input
Wait Attribute
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- Rendered document content
RCA.Activities.Common.WaitAttribute Description This activity is used to wait for the value of the specified UI element's attribute to be equal to an object. (* is mandatory) In the body of activity
…(String)* - The expected value of the attribute. Element (UIElement) - The UI element that should contain
- Location
Common Element
- Raw document content
" %) ((( RCA.Activities.Common.WaitAttribute == **Description** == This activity is used to wait for the value of the specified UI element's attribute to be equal to an object. [[image:image-20230419124551-1.png]] (* is mandatory
…)* **- The expected value of the attribute. * **Element (UIElement)** - The UI element that should contain
Input Dialog
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- Rendered document content
from instead of textbox. If set to contain only one element, a text box appears to write text. If set to contain 2 or 3 elements, they appear as radio button to select from. If select more than 3, they appear
- Location
[1] Core Activities
- Raw document content
message and an input field. [[image:image-20230412175405-1.png]] == **Properties** == **Input
…[]) **- Provides an array of options to choose from instead of textbox. If set to contain only one element, a text box appears to write text. If set to contain 2 or 3 elements, they appear as radio button to select
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