Search: state

Last modified by admin on 2022/04/24 04:58

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Final State

Last modified by VuNH54 on 2023/04/20 17:46
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System.Activities.Statements.State Description This activity is used when you finish and you want to end the execution. (* for Mandatory) In the body of activity Entry* – Area where you add entry activity for the selected state. Properties Misc Display Name (String) - The name of this activity. You
Title
Final State
Location
State Machine
Final State
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where you add entry activity for the selected state. == **Properties** == **Misc** * **Display Name

Get Queue Items

Last modified by VuNH54 on 2023/04/20 17:10
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state, and reference. (* for Mandatory) Properties Common Continue on Error (Boolean) - A Boolean
– High - 1 – Normal - 2 – Low. The default value is: (null) Queue Item States (DropDownlist) - Filters the state of the item. The following options are: All, New, InProgress, Failed, Successful, Abandoned
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an indicated queue according to multiple filters such as creation date, priority state, and reference
. The default value is: (null) * **Queue Item States (DropDownlist)** - Filters the state of the item

[2] How to use akaBot Studio

Last modified by VuNH54 on 2023/04/13 15:54
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, Add activity # Item Description More Details 1 New Create new sequence, flowchart, State Machine
to another without cluttering your project. State Machines – suitable for very large projects which have number of states triggered by a transition condition. In this item, you can create new these three types
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|Create new sequence, flowchart, State Machine|2.2.1 New |2|Save|Save project|2.2.2 Save |3|Start|Run BOT
without cluttering your project. * State Machines – suitable for very large projects which have number of states triggered by a transition condition. In this item, you can create new these three types
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Created by admin on 2022/04/17 14:38