Search: state

Last modified by admin on 2022/04/24 04:58

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For Business User

Last modified by Ly Nguyen on 2023/04/27 16:03
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to check running time, check start time - end time. By seeing “state”, you can check status of bot. 2
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: If you want to check running time, check start time - end time. By seeing “state”, you can check status

For IT-Dev Team

Last modified by Ly Nguyen on 2023/04/27 15:44
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: To view workflow, you can click the eye button You can search the Task list by  Time, Name, State
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-20230308181423-35.png]] You can search the Task list by ** Time, Name, State, Agent** of the tasks

Final State

Last modified by VuNH54 on 2023/04/20 17:46
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System.Activities.Statements.State Description This activity is used when you finish and you want to end the execution. (* for Mandatory) In the body of activity Entry* – Area where you add entry activity for the selected state. Properties Misc Display Name (String) - The name of this activity. You
Title
Final State
Location
State Machine
Final State
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where you add entry activity for the selected state. == **Properties** == **Misc** * **Display Name

Get Queue Items

Last modified by VuNH54 on 2023/04/20 17:10
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state, and reference. (* for Mandatory) Properties Common Continue on Error (Boolean) - A Boolean
– High - 1 – Normal - 2 – Low. The default value is: (null) Queue Item States (DropDownlist) - Filters the state of the item. The following options are: All, New, InProgress, Failed, Successful, Abandoned
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an indicated queue according to multiple filters such as creation date, priority state, and reference
. The default value is: (null) * **Queue Item States (DropDownlist)** - Filters the state of the item

[3] Queues

Last modified by admin on 2023/04/13 16:16
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The total number of tasks, including retried tasks, for each state: Successful Abandoned Failed Task
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)))|((( The total number of tasks, including retried tasks, for each state: * **Successful** * **Abandoned

[2] How to use akaBot Studio

Last modified by VuNH54 on 2023/04/13 15:54
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, Add activity # Item Description More Details 1 New Create new sequence, flowchart, State Machine
to another without cluttering your project. State Machines – suitable for very large projects which have number of states triggered by a transition condition. In this item, you can create new these three types
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|Create new sequence, flowchart, State Machine|2.2.1 New |2|Save|Save project|2.2.2 Save |3|Start|Run BOT
without cluttering your project. * State Machines – suitable for very large projects which have number of states triggered by a transition condition. In this item, you can create new these three types

[2] Workflows

Last modified by admin on 2023/04/13 15:45
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duration in seconds to minutes. Success Rate Input Displays the percentage of jobs with state
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to minutes. ))) |((( **Success Rate** )))|((( Input )))|((( Displays the percentage of jobs with state

Activities

Last modified by admin on 2022/07/01 16:06
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Final State State State Machine
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State Machine
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* [[Final State>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/Final%20State/]] * [[State>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/State/]] * [[State Machine>>url:https://docs.akabot.com/bin/view/Activities/State%20Machine/Activities/State

State Machine

Located in
Last modified by admin on 2022/05/18 10:09
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A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. Another important aspect of state machines are transitions, as they also enable you to add
Title
State Machine
Location
State Machine
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(% class="box" %) ((( * A state machine is a type of automation that uses a finite number of states in its execution. It can go into a state when it is triggered by an activity, and it exits that state when another activity is triggered. * Another important aspect of state machines are transitions

CV Element Exists

Last modified by Nga Nguyen on 2022/05/16 04:27
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that states whether it was found or not. (*For mandatory) In the body of activity Indicate On Screen
Exists Output CVElementExist_Exists (Boolean) - A Boolean variable that states whether the element
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by using the Computer Vision neural network and returns a Boolean variable that states whether it was found
** * **CVElementExist_Exists (Boolean) **- A Boolean variable that states whether the element was found or not. **Reusable
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Created by admin on 2022/04/17 14:38